Today, commencing a new stage of the Kharkov map test has begun. This time, a version similar to the last one is being tested -- except, stripped of its drawbacks. The plans are to get rid of super-fast battles, to give every class a chance to shine, and to increase the playability of the open space by making it more suitable for mobile light and medium tanks.
Even more Polish tanks are arriving on supertest! Today, closed tests of the 25TP KSUST II, the Tier V standard Polish medium, have begun. Read on for the details!
Today, supertest has begun for two maps currently being reworked into HD: Ghost Town and Empire’s Border. You may (or may not) be familiar with them -- Ghost Town was previously used for Attack/Defense in Team Battles, and Empire’s Border was only available on the Chinese game client.
Supertesting will be used to assess the suitability of these maps for standard (15v15) random battles. Vehicle Tiers will be tested to find which play the best in both locations, and info will be gathered on possible problems (with firing positions, respawn imbalances, etc.). Once the supertest ends, it will be decided whether Empire’s Border and Ghost Town will make an appearance in Random Battles for all regions.
The 50TP Prototyp - the tier 8 Polish premium heavy tank formerly known as the Czolg wz51 - has received some changes to its statistics on supertest -- namely, some nerfs have been made to its' gun in both DPM and accuracy/dispersion. Read on for more details.
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