Medium Tanks are one of the most popular classes of vehicle in World of Tanks. Their Jack of Trades nature allows the vehicles to flex to most tasks the player may put them in, be it brawling with their sometimes heavy-esque armour values, flanking with incredible levels of mobility, or picking foes apart with their high rate of fire and consistent main armaments.
This article is a subjective list of the five strongest Tier X Medium Tanks in World of Tanks as of Update 9.22, only including vehicles obtainable in the tech tree (no reward vehicles of any kind).
#5: E 50 M
Apparently a weak tank by certain players' standards, the E 50 M earns its claim to fame by not being particularly bad at anything. While other vehicles may come in and out of favour, this German behemoth has proved a tendency to survive any meta you throw at it.
The E 50 M's armour profile is overall fairly strong, it has sufficient frontal armour to bounce poorly-aimed shots and lower tiered vehicles, sufficiently thick and slightly sloped sides for side scraping, but it isn't impenetrable. Considering the amount of protection it has, the mobility isn't too shabby at all. It's probably not winning any races and is somewhat sluggish to accelerate, but it's not a slow tank by any means with a top speed of 60 km/h. The combination of the two not only allow it to take aggressive positions to contest map control that other paper-thin mediums couldn't, but more importantly allow it to ram smaller puny tanks to supplement its damage output and ego.
Finally we have the gun, perhaps the best aspect of the E 50 M. The Damage Per Minute (DPM) is poor, no beating around the bush there, but not to a crippling extent. The 105mm then gets phenomenal base dispersion, aim time, and soft stats to make up for it. Add standard APCR with 270mm of penetration and the recent gun depression buff up to 8° and you're left with a potent, very comfortable vehicle to play. Would recommend.
#4: TVP T 50/51
Autoloaders in general gain a large advantage over the standard tank when played correctly, and the TVP is no exception.
The tank has no armour that you can rely on, but you make up for that with mobility. Top speed limit of 60 km/h, specific power of 25 hp/t, and high effective traverse speeds too. The real selling point of this tank, though, is the firepower. 1,280 clip potential within 4.5 seconds of firing the first shot, with a mere 24 seconds base magazine reload. The TVP is all about minimising exposure to your enemies with the slim profile and 8° of gun depression, positioning yourself wherever need be, and unloading 100mm shells in terrifyingly quick succession before getting out of dodge and doing it all over.
There's two things to look out for when utilising this firepower, though; your penetration is poor at 248mm APCR, and your gun handling is fairly poor. The soft stats are about as bad as a Leopard 1's, leaving it on par with generic Tier X Heavy Tanks, and 0.34 base dispersion can cause some issues. Flanking is favoured heavily in the TVP wherever possible, you avoid getting shot in the face as well as getting juicy side shots. Alternatively, if you have the wallet for it, HEAT rounds can be one of your greatest friends. Unlike the AMX 30 B, the TVP's HEAT rounds are actually competitive and can make up for your low APCR penetration values almost all of the time.
Ultimately the TVP T 50/51 is a high skill floor yet unforgiving Medium Tank. It has great potential but can easily be punished for mistakes. A great tank for experienced players.
#3: Object 140
We had to see a USSR Medium around here somewhere, and what better than the renowned Object 140?
Soviet Medium Tanks have a reputation for being all-rounders skewed quite heavily towards the aggressive end, the 140 included. Relatively poor base dispersion, low alpha damage, and a comparatively lowly top speed limit of 55 km/h encourages drivers of the Object to pick their fights up-close and personal, with medium range being as far as you want to go. It relies on maintained damage output over alpha. In this environment the Object 140 has everything it needs to be competitive; over 3000 base DPM, high penetration APCR and HEAT shells, excellent gun handling, terrain resistance values so low it feels as though the tank is floating, and armour.
Unlike its brother, the T-62A, the Object 140 gains an additional ~6° angling on its Upper Front Plate (UFP), allowing it to poke corners far more effectively than many others can. After a recent buff, the turret is no longer susceptible to the Overmatch mechanic against calibres above 90mm (the vast majority of guns you'll meet), but rather only above 135mm in calibre which is typically only found on certain Super Heavies and Tank Destroyers.
Save for the poor gun depression of 6° that needs to be worked around, the 140 is a fairly easy tank to play and is therefore suitable to all players who want one.
#2: M48A5 Patton
Nerf. Nerf. Buff. Buff. Nerf? The M48A5, previously A1, Patton has been changed so much over the years it seems that Wargaming honestly just don't know what to do with it. Well, fortunately for the Patton they seem to have settled on it being one of the strongest Medium Tanks in the game... for now.
It's been said a few times already, but certain Mediums are so strong because of their balanced distribution of strength among various statistics, and of course this is also the case for the M48. It's pretty bad at cross country, giving it the nickname of "Fatton", I wouldn't rely too much upon the hull armour for much more than aesthetics, and sniping isn't your strong suit with 0.35 base dispersion. Other than that, though? The M48's got it down pretty good.
The vehicle has always relied on minimal exposure to succeed. Use your fantastic gun depression angle of 9° to give the bare minimum to your opponents while snapping in shot after shot with obscene gun handling and rate of fire. With the recent armour buff, however, you can put your faith in the improved turret and not have to worry about cupola sniping nearly as much as you used to.
Depending on your play style, the M48 could quite possibly take the cake for first place on this list. It's very comfortable to play and its strengths work together very well and are relevant.
#1: Object 430U
Anyone who hasn't been living under a rock since Update 9.22 hit the live server would have seen this one coming a mile off. Yes, it's the flavour of the month, the Object 430U.
The vehicle is more comparable to a fast Heavy than it is a Medium, and like most fast Heavies it's incredibly strong. The 430U takes the cake for the new best-in-class turret armour, pushing aside the T-62A as it has no cupola weak spots and the turret face is far more difficult to penetrate with high-penetration Premium ammunition, making it one of the best turrets at Tier X regardless of class. The armour doesn't end at the turret – the hull sides are well angled above the tracks and have a high nominal thickness of 90mm behind the tracks, allowing for fairly generous side scraping angles. The UFP armour sits at an average effective thickness of 275mm without angling the vehicle, easily reaching 300mm at typical side scraping angles. It's safe to rate the 430U as the most armoured fast Heavy... even though it's a Medium Tank.
Next we have the mobility, which separates the 430U from the competition even further. While the top speed and hp/t ratio aren't anything unusual, the 430U maintains USSR Medium-levels of hull traverse and terrain resistance, making it far more manoeuvrable than any fast Heavy could dream of being.
Finally, the firepower. Low DPM for a Medium, but with 440 alpha damage it's unfair to compare it to Medium tanks. It's more in line with, again, fast Heavy tanks, of which it fits well within the upper bracket, falling just slightly behind the 113 and WZ-111 5A. The gun handling stats, however, are far superior at Medium Tank-levels, save for base dispersion which is arguably of limited value anyway.
All in all you have a tank that grabs the best aspects of Mediums, and the best aspects of Heavies, and combines them into one tank suited almost entirely for brawls and close-medium range engagements, which as it happens are by far the most common kind of engagement in World of Tanks. For this reason it's hard not to call the tank Overpowered, and as far as I'm concerned it's not only the strongest Tier X Medium Tank, but Heavy Tank too, and by proxy arguably the strongest tank in the game right now.
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