Two Soviet top-tiers that are waiting for their time in your hangars. Who are they?
Many were wondering what kind of vehicles are hidden under the canvas in the Soviet branch. What kind of tanks and, most importantly, when they appear in the client?
Someone built guesswork and rummaged in electronic documents, someone did not bother and just saved experience, and someone else for the first time heard about them: after all, in their opinion, the IS-7 is the best.
So, in response to the first part of the question: K-91 and Object 277. When? Soon. Machines went to the test. But not in the next update. As soon as we finish tuning the machines on the super test, which begins today. Read the first details here and now.
K-91 is the future tier X in the branch of the rear-rear medium tanks. A mobile vehicle with extremely comfortable parameters of aiming: the aim time of 1.9 seconds will delight all tankmen, for example. Accuracy will allow to conduct effective fire from a distance, and the projectile speed and armor will increase the efficiency by up to heaven, with shell velocity of 1700 meters per second, and the armor penetration of the base shell (SABOT) - 276mm. Other features include: weak armor, limited turret traverse due rear tower location, gun depression of -5 degrees .
The characteristics are impressive individually, but how will the tank be played in general? First of all, this is a
machine for fire support from a distance, which will not be effective in battles on the first line. For the game from the distance, the K-91 has two components: overview and disguise. View range of 410 meters will make it possible to first notice an opponent with a high probability, and the camouflage is on par with of other Soviet Tier X mediums: it is literally a bit worse than that of the Object 430U. The mobility is also at the level of other Soviet tier X mediums, but the armor doesn't ensure survival while under fire. In addition, in the current version, the radius of rotation of the tower is limited. The gun rotates only 180 degrees: a maneuverable fight at a short distance is definitely not the best choice for the K-91. High-risk tankers can try K-91 in the second line of fire, using good movement and stabilization, but here you will be limited by the poor protection of the tank: at the first iteration of the test the only considerable armor protection is the turret armor.
Masking and distance - this is the native element for the new Soviet top. The game from the second line - depending on your skill.
K-91 (MT-10, USSR, standard).
Hitpoints: 1 800;
Maximum speed / Reverse speed: 55 / -20 km / h;
Hull rotation speed: 50° / s;
Turret rotation speed: 45 ° / s;
View range: 410 m;
Hull armor: 140/60/45;
Turret armor: 220/140/60;
Alpha damage: 320/320/420;
Reload time: 7.68 sec;
Dispersion at 100 m: 0.33;
Aiming time: 1.9 s
Tier 10 assault heavy tank. Further development of the beloved T-10. The machine preserves all the features of the successor and develops them: the best aiming parameters, the best indicators for damage per minute and armor penetration. Greater one-time damage and a stock of points of durability. In short, this guy can do everything what you love to do in the T-10, and is able to do it even better than him. It is difficult to single out specific characteristics - they are all worthy.
Armor will be decent. The basic values for the hull are 140/112/50, for the turret - 290/224/80. In this case, take into account that the angle of inclination of the upper hull plate is approximately 60-70 degrees, and lower hull plate (with nominal armor from 138 to 170 millimeters) - 45-55.
This is the same hybrid of a heavy and medium tank, which is designed to serve as an assault tank, opposing the enemy in the frontline while taking key positions. Machine for aggressive actions in attack or mobile combat during defense. Evil and mobile, able to change the direction of the battle, depending on the game situation. At the same time, in addition to the advantages, the tank will retain its shortcomings, which can limit its effectiveness in the battle: the vehicle's gun depression are limited to a value of -5.5 degrees, which will not cause rejection, but will not allow the tank to actively tank because of the slopes.
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